PR Summary

What problems was I solving

The coral reef scene component's LAYERS constant still carried a parallax field on every layer, even though the mouse-driven parallax feature that originally consumed it was removed earlier. Keeping unused fields adds noise, widens inferred types, and can mislead future readers into thinking the values still matter.

What user-facing changes did I ship

No user-facing changes. The rendered UI, animations, interaction handling, and filter behavior are identical before and after this change.

How I implemented it

Removed the unused parallax key from all four entries in the local LAYERS tuple in architect/management-ui/app/main/components/coral-reef/coral-reef-scene.tsx. The remaining url, zIndex, label, and filterId fields are unchanged and continue to drive rendering exactly as before.

Description for the changelog

Removed unused parallax fields from the coral reef scene's LAYERS constant. This is a non-behavioral cleanup following the earlier removal of the mouse parallax feature.

Coral reef scene: remove unused parallax fields

low1 file
Removes the unused `parallax` field from each entry in the local `LAYERS` constant of the coral reef scene component.